1. GAME SCHEDULING
1.1 SCHEDULING REQUIREMENTS
- Games must be scheduled within 24 hours after the week advances.
- Players should provide a 4-hour window for play time to their opponent.
Example: “I am available between 3pm – 7pm EST today. What time works for you?”
“Can you play now?” or “I’m free after 3pm EST” does not constitute a valid play time window.
1.2 CONTACT AND FAIR SIM RULES
- If your opponent does not respond within 24 hours, you may request a force win.
- If neither player contacts the other within 24 hours, the game will be considered a fair sim.
1.3 FAIR/FORCE SIM RULE REQUIREMENTS
- Both players must agree on a playtime window; if not, the game will be a fair sim.
- If a player agrees to a time, they have a 20-minute grace period to appear.
- Failure to appear grants a force win to the waiting player.

2. 4TH DOWN RULE
2.1 CONDITIONS FOR GOING FOR IT ON 4TH DOWN:
2.1.1 YOU MAY GO FOR IT IF:
- Past the 50-yard line.
- In the 4th quarter, you may go for it at any distance.
3. GAMEPLAY RULES
3.1 OFFENSIVE & DEFENSIVE PLAY RESTRICTIONS
- Rush at least three players on defense; a spy does not count as a rusher.
- “Scum Kicking” is banned. Violations result in a 1-game suspension.
- Motion snapping is prohibited unless a player comes to a complete stop before the snap, except in plays with designed motion.
- Mix play concepts on both offense and defense. Repeated use of the same defense, such as Cover 3, even from different formations, is prohibited.
3.2 DEFENSIVE PLAY VIOLATIONS
- Exploiting AI mechanics like hovering over defensive linemen for free rushes, results in a suspension.
4. BROADCASTING
4.1 BROADCASTING RULES
- Regular season broadcasting is optional, though rewards are available.
- All playoff games must be broadcasted by at least one participant.
- Failure to broadcast will result in forfeiture of prize money for both players.
5. POSITION CHANGES
5.1 POSITION-SPECIFIC MOVEMENTS
- DB’s can’t be moved to LB.
- Dline and LB’s are no longer interchangeable.
5.2 MOVING ATHLETES
- Skill position athletes may move to any skill position groups.
- Lineman athletes must stay on the line. (OL | DL)
If unauthorized movement occurs, players will be moved back with penalty.
6. ADMINISTRATIVE DISCRETION
6.1 RULE ENFORCEMENT & PENALTIES
- All rules and their associated punishments or fines are subject to admin discretion.
- Each situation will be evaluated individually to determine appropriate actions based on the context and specifics of the infraction.
- Admins reserve the right to adjust penalties, issue fines, or implement alternative solutions as deemed necessary.